| GBATools 0.1.8 Beta: a sprite editor for Gameboy advance |
 | Simple sprite editor, supports 16 and 256 colour sprites, imports jpg and bmp's. load and save work,
and can export as C and H files.
Improvements over 0.1.7 beta
- Sprite import Improved
- Current palette can be reused
- User configureable transparent colour
- User configureable ignore colour (only advisable in "crop mode") for removing grids
- Bitmap file is chosen from the import dialog.
- Sprite edit mode now allows the image to be shifted about.
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| Tested on: | - Win2000 1.3Mhz AMD Athlon 512Mb DDR
- Win98 400Mhz Celeron 96Mb PC66
| | Known Problems: | - only sprite editing in 2d mode supported, no export as bitmap
- no map editor (Yet)
- only allow the creation of 128 sprite areas
- no manual or help file (Yet)
- not optimised, (runs slugishly on systems below 500Mhz)
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| Download gbatools 0.1.8 beta: |
   | GbATools 0.1.9 beta | This is a kind of "end of 2001 release!" | changes:
- Improvements
- Basic tile support (edit/import).
- Can read old format project files.
- Export dialog allow selection of what is exported..
- Sprite limit extended to 1024.
- Oddities
- Project files always saved in new format.
Specials menu can move tile/sprite data/palettes.
Specials menu can change the tiles per line to allow importing areas (not the most user friendly interface!
Export filenames are a little less configurable :(
I am basically stopping developement on this branch here, 3 months of unplanned and design free development has left the code in a mess.
In Q1 2001, I should have the beginnings of the new framework, similar interface, but data orientated, Sprite and tile data is so similar that I intend to produce a version that creates 32K tile blocks, with options 1d or 2d sprite overlays and metatile groups. and hopefully I'll get my bitmap/video converter intergrated too.
and for those of you on FreeBSD/Beos/Linux I intend to pull the GUI code away from the core code so porting it will be easy (er), and possibly produce a Java version (time/other work permitting).
But fear not bugs will be fixed, until the new "all singing, all dancing" version is stable enough. | | Download gbatools 0.1.9 beta: |